53 lines
2.0 KiB
YAML
53 lines
2.0 KiB
YAML
# Game Development - Use BMGD Module
|
|
# Game development workflows have been moved to the BMad Game Development module
|
|
|
|
project_type: "game"
|
|
level: "all"
|
|
field_type: "any"
|
|
description: "⚠️ Game development requires the BMGD module"
|
|
|
|
error_message: |
|
|
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
|
|
|
|
🎮 **GAME DEVELOPMENT DETECTED**
|
|
|
|
Game development workflows are now part of the **BMad Game Development (BMGD)** module,
|
|
which provides specialized workflows and agents for game creation.
|
|
|
|
**To proceed with game development:**
|
|
|
|
1. Install the BMGD module:
|
|
```bash
|
|
bmad install bmgd
|
|
```
|
|
|
|
2. The BMGD module includes:
|
|
- Game Designer, Game Developer, Game Architect agents
|
|
- Game Dev Scrum Master for sprint coordination
|
|
- Industry-standard game dev workflows:
|
|
• Phase 1 (Preproduction): brainstorm-game, game-brief
|
|
• Phase 2 (Design): GDD, narrative design
|
|
• Phase 3 (Technical): game architecture
|
|
• Phase 4 (Production): sprint planning, story management
|
|
|
|
3. After installation, load the Game Designer or Game Dev Scrum Master agent
|
|
to begin your game development workflow
|
|
|
|
**Why a separate module?**
|
|
- Game development follows different phases than software development
|
|
- Specialized agents understand game-specific terminology and patterns
|
|
- Workflows configured for game development needs (playtesting, balancing, etc.)
|
|
- Can be used standalone or alongside BMM for complete coverage
|
|
|
|
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
|
|
|
|
# Placeholder phases - this file should not be used for actual workflow tracking
|
|
# Users should install BMGD module instead
|
|
phases:
|
|
- phase: 1
|
|
name: "ERROR - Install BMGD Module"
|
|
workflows:
|
|
- id: "install-bmgd"
|
|
required: true
|
|
note: "Run: bmad install bmgd"
|